Retargeting engine live — 60 free credits on signup

Animate your character
by describing it.

Upload a rigged FBX. Write what you want it to do — anything, not a menu. Get back a clean, retargeted animation with solved root motion and planted feet, ready for your engine.

No card required · 60 credits ≈ one minute of animation

studio — new generation

Prompt

sneak forward carefully, then punch twice and celebrate

Generated plan

sneak4.0s · sneaky · 0.6×
punch1.2s × 2 · angry
cheer5.0s · energetic
10.2s · 30 fps · 306 frames 12 credits
Any
motion you can describe
4
rig conventions mapped
<10s
typical render
3
export formats

Three steps, no rigging knowledge required

The hard part is retargeting: making one motion fit skeletons with different bone names, rest poses, proportions and units. That is the part we do for you.

01

Upload your character

Any rigged FBX, GLB or DAE. We read the skeleton and map it automatically — Mixamo, Unreal, Unity, Blender, or your own bone names.

T-pose or A-pose. Metres or centimetres. Tall, short, stylised proportions.

02

Describe the motion

“Walk forward slowly, then turn around and wave twice.” Plain English. You get an editable plan back before anything is generated.

Common motions come from editable presets; anything else goes to a text-to-motion model.

03

Download the animation

Retargeted onto your rig, feet planted, root motion solved. Export FBX for your engine, GLB for the web, or BVH for anything else.

Drops straight into Unreal, Unity, Blender, Godot or three.js.

The motion vocabulary

Prompts that match one of these use it: free, instant, perfectly loopable, and every parameter stays editable afterwards. Anything else goes to the open-vocabulary model instead. Both can be layered with styles like tired, drunk, robotic or graceful, and chained into sequences.

Locomotion

12
walkrunsprintjogsneakmarchcrawlswimclimblimpstaggeridle

Acrobatics

7
jumpjump forwardbackfliprollspindodgeland

Gestures

11
wavepointclapsalutebownodshake headshrugcheerthinktalk

Combat

6
punchkickblocksword slashaimcast spell

Actions

10
sitstand upcrouchpick upthrowpushdiestretchdrinkknock

Dance

5
dancehip hoprobot danceballet turnfloss

Your character is one sentence away from moving.

Sign up and get 60 credits — enough to generate about a minute of animation on your own rig.

Create a free account